Rosters changed mid-series - How can match points reflect the changes

How to Handle Match Points When Rosters Change Mid-Series

By default, BLS calculates individual match points by comparing each bowler's score plus handicap on one team to the corresponding bowler on the other team for each game. The first bowler on the left team is matched with the first bowler on the right team, the second with the second, and so on.

However, when rosters change mid-series, this default method can cause match points to be misaligned. Let’s explore how this works with some examples and how you can adjust it.

Example 1: Simple Matchup

  • Left Team: Bowler A, Bowler B, Bowler C
  • Right Team: Bowler D, Bowler E, Bowler F
  • Matchups:
    • A vs. D
    • B vs. E
    • C vs. F

Each bowler is matched with the corresponding bowler based on their position in the lineup for all games.

Example 2: Missing Bowlers

  • Left Team: Bowler C, Bowler D, Bowler E
  • Right Team: Bowler F, Bowler H, Bowler I
  • Matchups:
    • C vs. F
    • D vs. H
    • E vs. I

Even though Bowlers A and B are before C on the Left Team, C is the first one with a score, so they match up against F.

Example 3: Incomplete Games

  • Left Team: Bowler A, Bowler B, Bowler C, Bowler D, Bowler E
  • Right Team: Bowler G, Bowler H, Bowler I
  • Matchups:
    • B vs. G (Game 1)
    • C vs. H (Game 1)
    • E vs. I (Game 1)
    • A vs. G (Game 2)
    • C vs. H (Game 2)
    • E vs. I (Game 2)
    • C vs. G (Game 3)
    • D vs. H (Game 3)
    • E vs. I (Game 3)

Here, the matchups shift based on which bowlers are present and have scores for each game


New Feature in BLS-2025: Custom Match Point Assignment

With BLS-2025 (Pro and AutoScoring editions), you can manually override who each match point opponent is for any given game. Here’s how to use this feature:

  1. Enable Lineup Numbers:

    • In the score entry view, change the settings to display a lineup number next to each score.
  2. Assign Matchups:

    • For each bowler, assign a number corresponding to their matchup for each game.
    • For example, mark the first bowler on the left team and the first bowler on the right team with a [1], the second with a [2], and so on.
    • Example 4:

    • Left Team:
      • Bowler A [4] 125 [2] 150 [3]
      • Bowler B 100 [2] [4] 150 [2]
      • Bowler C 100 [1] 125 [3] [4]
      • Bowler D 100 [3] 125 [1] 150 [1]
    • Right Team:
      • Bowler E 100 [1] 125 [1] ___ [1]
      • Bowler F 100 [2] 125 [2] ___ [1]
      • Bowler G 100 [3] 125 [3] 150 [2]
      • Bowler H ___ [4] ___ [4] 150 [1]
      • Bowler I ___ [5] ___ [5] 150 [3]
    • Matchups:
      • Game 1: C vs. E, B vs. F, D vs. G
      • Game 2: D vs. E, A vs. F, C vs. G
      • Game 3: D vs. H, B vs. G, A vs. I

Numbers beyond the league’s playing strength (e.g., [4] in a trios league) are ignored.

By manually assigning matchups, you ensure that match points are accurately reflected, even when rosters change mid-series.How to Handle Match Points When Rosters Change Mid-Series

By default, BLS calculates individual match points by comparing each bowler's score plus handicap on one team to the corresponding bowler on the other team for each game. The first bowler on the left team is matched with the first bowler on the right team, the second with the second, and so on.
However, when rosters change mid-series, this default method can cause match points to be misaligned. Let’s explore how this works with some examples and how you can adjust it.

Example 1: Simple Matchup

  • Left Team: Bowler A, Bowler B, Bowler C
  • Right Team: Bowler D, Bowler E, Bowler F
  • Matchups:
    • A vs. D
    • B vs. E
    • C vs. F
Each bowler is matched with the corresponding bowler based on their position in the lineup for all games.

Example 2: Missing Bowlers

  • Left Team: Bowler C, Bowler D, Bowler E
  • Right Team: Bowler F, Bowler H, Bowler I
  • Matchups:
    • C vs. F
    • D vs. H
    • E vs. I
Even though Bowlers A and B are before C on the Left Team, C is the first one with a score, so they match up against F.

Example 3: Incomplete Games

  • Left Team: Bowler A, Bowler B, Bowler C, Bowler D, Bowler E
  • Right Team: Bowler G, Bowler H, Bowler I
  • Matchups:
    • B vs. G (Game 1)
    • C vs. H (Game 1)
    • E vs. I (Game 1)
    • A vs. G (Game 2)
    • C vs. H (Game 2)
    • E vs. I (Game 2)
    • C vs. G (Game 3)
    • D vs. H (Game 3)
    • E vs. I (Game 3)
Here, the matchups shift based on which bowlers are present and have scores for each game.

New Feature in BLS-2017: Custom Match Point Assignment

With BLS-2017 (Pro and AutoScoring editions), you can manually override who each match point opponent is for any given game. Here’s how to use this feature:
  1. Enable Lineup Numbers:
    • In the score entry view, change the settings to display a lineup number next to each score.
  2. Assign Matchups:
    • For each bowler, assign a number corresponding to their matchup for each game.
    • For example, mark the first bowler on the left team and the first bowler on the right team with a [1], the second with a [2], and so on.
    • Example 4:
    • Left Team:
      • Bowler A [4] 125 [2] 150 [3]
      • Bowler B 100 [2] [4] 150 [2]
      • Bowler C 100 [1] 125 [3] [4]
      • Bowler D 100 [3] 125 [1] 150 [1]
    • Right Team:
      • Bowler E 100 [1] 125 [1] ___ [1]
      • Bowler F 100 [2] 125 [2] ___ [1]
      • Bowler G 100 [3] 125 [3] 150 [2]
      • Bowler H ___ [4] ___ [4] 150 [1]
      • Bowler I ___ [5] ___ [5] 150 [3]
    • Matchups:
      • Game 1: C vs. E, B vs. F, D vs. G
      • Game 2: D vs. E, A vs. F, C vs. G
      • Game 3: D vs. H, B vs. G, A vs. I
Numbers beyond the league’s playing strength (e.g., [4] in a trios league) are ignored.
By manually assigning matchups, you ensure that match points are accurately reflected, even when rosters change mid-series.