I have actually written and re-written (from scratch) several thoughts based on Dean's suggestion, as I thought out several scenarios, played them out, and re-considered my thoughts.
It would probably be easiest to set up BLS as a match-point league (basically, set up for game 3), but also award one point for team wood each game). However, all match points would be manually ignored in game 1 (just the team total, I presume), and the match points over-ridden out. Game 3, match points would be included, but the team totals appear to be ignored. Game 2 however would require manual match points because I can't see any way of BLS calculating points using the sum of the first two bowlers being the first point, and the sum of the last two bowlers, a second point, for any game or league, so again they'd have to be done manually.
Based on this, it seems as though there are 7 points up for grabs each week. 1 point for game one, 2 for game two, and 4 for game three. A total wood for the night point wasn't mentioned but could be added easily enough.
On such a league, for recaps I would strongly suggest double-spacing bowler names and perhaps manually marking up game two so as to provide a space where the doubles totals could be calculated and written, so it can be shown where the points fall.
I had actually written a bit about the concept of three individual "Leagues," together with a "Master League" that would just have bowler scores for average purposes to manually override averages for the other three one-game leagues, and overall points manually compiled from the other three. But the secretary doing all of that would have to override in four locations rather than just one. I just don't see a return on the investment of the time needed to accomplish all of that.
Still, I again admire the concept of creative leagues, and welcome Dean's input. It definitely merited a thumbs-up. This isn't meant to put him down in any way...just to give an additional look at that approach.